Interactive 3D Simulations for 3Dlabs' Wildcat
Card Rollout at SIGGRAPH
Digital Radiance designed and developed three
interactive scenarios used by 3Dlabs
in their Wildcat OpenGL graphics card roll-out at SIGGRAPH 2000.
The three scenarios developed by Digital Radiance in C++ and OpenGL illustrated high-end real-time 3D applications
for visual simulation, scientific
visualization, and architecture.
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A
still frame from a three-dimensional six-hour time-lapse visualization of
Hurricane Bonnie as it approaches the eastern US coastline. Note the
use of OpenGL transparency and shading to create the volumetric clouds and
shadows in real-time. This scenario allows the user to dynamically
change their viewpoint in 3D space while the hurricane time-lapse
progresses. |
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A
visualization of an office setting using high-resolution 3D models of
intricately curved chairs, a desk, a bookcase, a table, and office
equipment. Note the use of real-time reflections and lighting on the
office floor's polished surface. This scenario allows the user to
dynamically move their viewpoint in the office's 3D space. |
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A
single frame from a fanciful real-time simulation of a family of blue
whales as they swim with glowing "pixies". The pixies
leave trails of pixie-dust that slowly rise to the surface, and the ocean
surface slowly ripples with volumetric light patterns generated in real-time. |
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